Time-Based ODS Animation

With ME'scope, you can animate time-based Operating Deflection Shapes (ODS's) directly from multi-channel data that was acquired spatially from a machine or structure.

You can stop the animation, back it up, and play it forward to observe in slow motion vibration phenomena that may have taken place very quickly in real time.  For example, you can observe in slow motion the run up, coast down, or other transient behavior of a machine.  During this transition period, the machine may pass through a variety of vibrational states, due to resonances, unbalances, varying loads, fluid flow, etc.

Sweep Animation from Multi-Channel Time Responses.