These commands display the shape data in the M#s spreadsheet in Acceleration, Velocity or Displacement units.
These values are calculated based on the output units of the shapes. If the output units are acceleration units,
Shapes with velocity units are calculated by dividing each shape component by the shape frequency.
Shapes with displacement units are calculated by dividing teach shape component by the shape frequency squared.
If the output units are velocity units,
Shapes with acceleration units are calculated by multiplying each shape component by the shape frequency.
Shapes with displacement shapes are calculated by dividing each shape component by the shape frequency.
If the output units are displacement units,
Shapes with velocity units are calculated by multiplying each shape component by the shape frequency.
Shapes with acceleration units are calculated by multiplying each shape component by the shape frequency squared.